showing 3 games

namepublisher(developer)year arrow_downwardtags
Deus Ex  Aspyr Media (Ion Storm)2000 2050s 21stcentury airducts airport ammomagazines area51 asia asia-east bathroom biorobotprotagonist biorobots bludgeons blue city city-newyork-ny city-paris-fr clones clonetechnology club compressedgas conspiracy crates cyberpunk cyborgprotagonist cyborgs dark-limited deusex dystopian earth empgrenades empweapons energyitems energystations epigraph europe france future grenades greys hacking hangar hazmatsuit healingitems healingstations hongkong hud-explained humanoidprotagonist immersivesim implants inertscenery infravision interactivedialogs inventory jumping knives lamp lockpicking mafia megacorps meleeweapons meninblack mines multipleendings mutablescenery-large nanotechnology neutralnpcs nightvision nonlethalelimination northamerica optionaltasks osx outbreak plasmaweapons pointdefenses postmodern premadeprotagonist proximitymines realisticshotguns researchfacility rewardingvandalism robots rogueprotagonist rp-levelless saveanywhere science-theme secretfacility sentientmachines shopping shotguns stealth stealth-light stealth-sight stealth-sound subway swords systemsdriven technology-theme terminal thermalweapons thrownweapons transhumanism triad truemyths upgradesystem vagrants walking weaponcustomization xrayvision labelminimizeminimize
System Shock 2  Night Dive Studios (Looking Glass Studios;Irrational Games)2013 2110s 22ndcentury adv-intermediary adv-xpdistr airlocks alarmers alcohol alone alteredreality ammomagazines ammotypes ammowarning amnesia antagonistawareness antivillain assaultrifles attrbasedeq automap autosavepoints beepingcomputers biogrowth biotechnology blankprotagonist bodyarmor bodyhorror cacophonicvoice capacity-slots capacity-stacks cheapdeath clanguage color-16bit constrainedlocale creatorvscreation cultfollowing cybernetics cyborgs damageovertime damagetypes dark-limited darkengine derelict detectors diaries difficulty difficulty-ingame dissolvingcorpses doors elevators empguns empweapons endlessopposition enemyhealthdisplay energyitems energystations energyweapons entangled everyonesdead evilgenius eviloverlord explosiveobjects extraterrestrial falldamage femaleantagonist firearms firstpersonshooter fleshvssteel future giantspiders grenadelaunchers grotesque groupmind hacking handguns healingitems healingstations hud-explained humanoids idlenoise immersivesim implants indoors interactivetriggers interlinkedlevels inventory itemdurability itemidentification itempickup-instant jumping keycodes keys ladders laserbolts laserweapons ledges lethalvelocity lightsabers limitedcapacity livingweapons maidenvoyage malfunctioning mapannotation marketfailure mechanicalvoice meleeweapons middleprojection minigames minimap monsters mp-campaign mp-cooperative multipurposeresource mutants namelessprotagonist noenergyregen nohealthregen npcspawning oldskoolsurveillance openclassing openended overcharging parasites pawn peopleresources persistentworld playablecharcreation pointertoggle possessed powerfoci primates psychicpowers psychics radiation recoil recurrence-location reload-manual researching restorepower robots rogueai rp-levelless secondaryantagonist selectivefire sentientmachines sequelhook serious shopping shotguns skillbasedeq smokes souljar sourcecodemissing sourcecodestolen spacecraft-location spacefaringage spectres starfishaliens stealth stealth-light stealth-sight stealth-sound steampowered story-continuous story-dispersed suicideattackers swrender systemshock targetident tauceti technology-theme thx-1138 toxins transhumanism turrets tutorial uipointer unloading upgrades-permanent upgradesystem vendingmachines virtualreality voiceovers walking weaponupgrades weirdscience worms xp-objects xp-progress labelminimizeminimize
Legend of Grimrock II  Almost Human Games2015 achievements adv-ptdistr airlocks ambientcreatures amoeboids antagonistawareness asphyxiation automap axes blowguns bludgeons bodyarmor bombs bossbattles bossmeter bows capacity-slots capacity-weight castle cemetery charactercreation chemistry circadiancycle classbased cpplanguage crafting crossbows crystals damageinfo damageovertime dark-limited darts difficulty difficulty-ingame display-1024x768 display-720p dodgechance dungeon dungeoncrawler elementals energyitems energyregen energystations falldamage firearms firearms-early forest genderchoice giantcrustaceans giantspiders gianttestudines giantwolves golems graverobbing gridmove grimrock-series groupcreation handcannons hazardouspowers healingitems healingstations healthregen healthregen-slow hitchance humblestore humblewidget hunger hyperenemies ichthyoids improvisedweapons indie injuries insectoids inventory island isolatedlocale jewelry katar keys-disposable knives lamp lamp-powered leveleditor limitedcapacity luggage magic magicrings mapannotation meleeweapons mimics mine minotaurs murinoids mystics namegenerator noinvpause nomodalpause npcspawning ogres opengl osx osx-7 plantcreatures polearms potions randomdamage recurringopponent resting resuscitation revolvers ruins sauroids saveanywhere savepoints secrets semibarriers shadermodel3 shields skeletons slings sorcery speakingstones spears specieschoice ssao staves stealingnpcs steampowered stranded suicideattackers swordandsorcery swords tentaclecreatures throwanything throwback throwingaxes throwingknives throwingstars thrownweapons tinyfoes undead undefinedelements underwater underwaterwalking walking wands wetland labelminimizeminimize
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